fibomat.shapes.arc module#
Provides the Arc class.
- class fibomat.shapes.arc.Arc(radius: float, start_angle: float, end_angle: float, sweep_dir: bool, center: Vector | Iterable[float] | None = None, description: str | None = None)[source]#
Bases:
Shape,ArcSplineCompatibleCircular arc shape.
Some formulas take from here.
TODO: from_points((-1, 0), (0, 1), (-1, 0)) does not work. Should it!?
- __init__(radius: float, start_angle: float, end_angle: float, sweep_dir: bool, center: Vector | Iterable[float] | None = None, description: str | None = None)[source]#
- Args:
radius (float): radius start_angle (float): starting angle (measured from pos. x-axis) end_angle (float): end angle (measured from pos. x-axis) sweep_dir (bool): if True, arc direction is in mathematical positive direction and in math. negative
direction if False
center (VectorLike, optional): center of completed arc, default to (0, 0) description (str, optional): description
Warning
center is the center of the circle (aka. the completed arc), not centroid!
- classmethod from_bulge(start: Vector | Iterable[float], end: Vector | Iterable[float], bulge: float)[source]#
Construct a curve from start and end points and bulge value. See here and there for details concerning the bulge value.
- Args:
start (VectorLike): start point end (VectorLike): end point bulge (float): bulge value
- Returns:
Arc
- classmethod from_points(p1: Vector | Iterable[float], p2: Vector | Iterable[float], p3: Vector | Iterable[float])[source]#
Creates an arc connecting p1 with p3 via p2.
- Args:
p1 (VectorLike): start point p2 (VectorLike): intermediate point p3 (VectorLike): end point
- Returns:
Arc
- classmethod from_points_center(start: Vector | Iterable[float], end: Vector | Iterable[float], center: Vector | Iterable[float], sweep_dir: bool)[source]#
Create Arc from start, end, center and sweep_dir
- Args:
start (VectorLike): start point end (VectorLike): end point center (VectorLike): center sweep_dir (bool): sweep_dir
- Returns:
Arc
- classmethod from_points_center_tangent(start: Vector | Iterable[float], end: Vector | Iterable[float], center: Vector | Iterable[float], *, unit_tangent_start=None, unit_tangent_end=None)[source]#
Create Arc from start, end, center and tangent at start or end. The sweep_dir is calculated automatically.
- Args:
start (VectorLike): start point end (VectorLike): end point center (VectorLike): center unit_tangent_start (VectorLike, optional): unit tangent at start unit_tangent_end (VectorLike, optional): unit tangent at end
- Returns:
Arc
- Raises:
ValueError: Raised of none or both of unit_tangent_start and unit_tangent_end are defined.
- property start_angle: float#
Start angle of arc (measured from pos. x. axis).
- Access:
get
- Returns:
float
- property end_angle#
End angle of arc (measured from pos. x. axis).
- Access:
get
- Returns:
float
- property sweep_dir: bool#
If True, arc direction is in mathematical positive direction and in math. negative direction if False
- Access:
get
- Returns:
bool
- property bulge: float#
Bulge value = tan(theta/4). bulge > 0 arc goes in math. positve direction and for bulge < 0 in math. neg. direction
- Access:
get
- Returns:
float
- unit_tangent_at(angle)[source]#
Unit tangent at specific angle.
- Args:
angle (float): 0 < angle < self.theta
- Returns:
Vector
- property length#
Length of arc.
- Access:
get
- Returns:
float
- split() List[Arc][source]#
Return two arcs if theta > np.pi (hence the abs(bulge) value of new arcs will be smaller than 1).
- Returns:
List[Arc]: if theta > np.pi list contains two elements and one otherwise.
- split_at(angle: float) List[Arc][source]#
Split the arc in two halves ([0, angle], [angle, theta]).
- Args:
angle (float): split angle.
- Returns:
List[Arc]
- Raises:
ValueError: Raised if angle < 0 or angle > self.theta
- property bounding_box: BoundingBox#
BoundingBox: bounding box of transformable- Access:
get
- property is_closed: bool#
bool: True if shape is closes. This property should not be defined for 0-dim shapes
- Access:
get
- clone() T#
Create a deepcopy of the object.
- Returns:
Describable
- mirrored(mirror_plane: VectorT) SelfT#
Return a mirrored object mirrored about mirror_plane.
- Args:
mirror_plane (VectorLike): mirror plane to be used.
- Returns:
TransformableBase
- property pivot: VectorT#
Origin of the (geometric) object. If origin is set to None,
Transformable.centerwill be returned.Pivot must be set to a callable function without parameters.
transformable_obj = ... transformable_obj.pivot = lambda: return Vector(1, 2) print(transformable_obj.pivot) # will print Vector(1, 2)
- Access:
get/set
- Returns:
Vector
- rotated(theta: float, origin: VectorT | str | None = None) SelfT#
Return a rotated copy around origin with angle theta in math. positive direction (counterclockwise).
- Args:
theta (float): rotation angle in rad origin (Optional[Union[linalg.VectorLike, str]], optional):
origin of rotation. If not set, (0,0) is used as origin. If origin == ‘center’, the
Transformable.centerof the object will be used. The same applies for the case that origin == ‘origin’ with theTransformable.originproperty. Default to None.- Returns:
TransformableBase
- scaled(fac: float, origin: VectorT | str | None = None) SelfT#
Return a scale object homogeneously about origin with factor s.
- Args:
fac (float): rotation angle in rad origin (Optional[Union[linalg.VectorLike, str]], optional):
origin of rotation. If not set, (0,0) is used as origin. If origin == ‘center’, the
Transformable.centerof the object will be used. The same applies for the case that origin == ‘origin’ with theTransformable.originproperty. Default to None.- Returns:
TransformableBase
- transformed(transformations: _TransformationBuilder[VectorT]) SelfT#
- Return a transformed object. the transformation can be build by the following functions:
translate()rotate()scale()mirror()
E.g.
transformable_obj.transform(translate([1, 2]) | rotate(np.pi/3) | mirror([3,4])
- Args:
transformations (_TransformationBuilder): transformation
- Returns:
TransformableBase
- translated(trans_vec: VectorT) SelfT#
Return a translated copy of the object by trans_vec.
- Args:
trans_vec (VectorLike): translation vector
- Returns:
TransformableBase
- translated_to(pos: VectorT) SelfT#
Return a translated copy of the object so that self.pivot == pos
- Args:
pos: new position of object
- Returns:
TransformableBase